Dampe's Shack, Tier 2 | Zelda: Link's Awakening Remake 100% Walkthrough "19/22" (No Commentary)
In this part, we complete Tier 2 of Dampe's Challenges. Each of Dampe's Challenges are different and they each teach you something new in terms of Dungeon building, however, if you simply build the exact dungeons as me and follow me though them, this will be a piece of cake. This video specifically covers all 4 challenges in Tier 2, which are as follows:

1. Key Hunter - This dungeon starts us off with a room with 4 Locked Doors, and requires us to build at least 3 rooms with Chests in them and put them in specific locations. Other than that, we can do as we like as long as we include the basics, or you can simply build my dungeon and follow me through it to complete this. Our reward is a Dampe Chamber Stone. - 0:34 to 4:33

2. Bombs Away! - This Challenge is similar to "Fill Up Your Hearts" from Tier 1 as we must fill in all of the rooms, we are also given a few rooms to start with. Simply copy me, or do as you like to complete this. Our reward is a Dampe Chamber Stone, and a +Bombs Effect Chamber Stone. - 4:39 to 7:24

3. Treasure Vault - This Challenge requires us to place 8 rooms inside of the Grey Blocks and each MUST contain a Chest. As they are blocked off by the Grey Blocks we must also have one of these Chest Rooms contain a Staircase as well. Lastly, we must build the Entrance and Boss Room outside the Grey Blocks, so make sure you have another Staircase to connect to the previous one! As usual, you may copy me, or find your own way to solve this. Our reward is a Dampe Chamber Stone. - 7:31 to 12:08

4. Passageway Central - This is the final Challenge of Tier 2. This Challenge requires us to deal with two different Grey Block sections, while adding at least two more rooms with Chests, and two rooms with Locked Doors in set locations (you can just copy me). Our reward is our 31st Piece of Heart and our 50th and final Secret Seashell. - 12:19 to 19:14

Collectibles: 1

1. Piece of Heart #32 of 32 - 12:19 to 19:14

- Notes -

- To build a Dungeon, you MUST have an Entrance, and a Nightmare (Boss) Room.

- You must also have at least one Chest to give the Nightmare Key a location to spawn in.

- If you have multiple chests, they will contain Small Keys if you have Locked Doors in your dungeon, or Rupees if you don't. The final chest opened will always contain the Nightmare Key.

- You can ruin your dungeon if you do not have a way to access your keys before reaching a Locked Door. This can be averted by placing chests in rooms before rooms with locked doors.

- Staircases will lead to pointless dead ends if you do not add a 2nd room with a staircase to connect them. You can see which staircase is connected to which by pressing the Y button while building your dungeon.

- Certain Challenges require all open (black) tiles to be filled with rooms before you can begin adventuring through a challenge dungeon. Grey tiles cannot be touched. See the "Fill Up Your Hearts" Challenge for an example of this.

- There are a total of 14 Chamber Stones unrelated to Dampe or the 8 regular Dungeons. These are acquired by completing various tasks or buying them from the Item Shop. The ones I am aware of are: Buy from the Item Shop for 1,280 Rupees, Reward for 30 Seashells in the Mansion, Reward for all 50 Seashells in the Mansion, obtainable in the Trendy Game, Reward for less than 30 Seconds in the Rafting Race mini-game.