Dampe's Shack, Tier 3 | Zelda: Link's Awakening Remake 100% Walkthrough "20/22" (No Commentary)
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Dampe's Shack, Tier 3 | Zelda: Link's Awakening Remake 100% Walkthrough "20/22" (No Commentary)
In this part, we complete Tier 3 of Dampe's Challenges. Each of Dampe's Challenges are different and they each teach you something new in terms of Dungeon building, however, if you simply build the exact dungeons as me and follow me though them, this will be a piece of cake. This video specifically covers all 4 challenges in Tier 3, which are as follows:1. Stair Decisions - This Challenge starts us off with three Staircases and a Chest, but also requires us to build two more rooms with Staircases. Other than that, we can do as we like as long as we include the basics, or you can simply build my dungeon and follow me through it to complete this. Our reward is a Dampe Chamber Stone. - 0:17 to 4:23
2. Heart Shortage - This Challenge is similar to "Fill Up Your Hearts" from Tier 1 as we must fill in all of the rooms, we are also forced to complete this Dungeon with only 3 Hearts. Simply copy me, or do as you like to complete this. Our reward is a Dampe Chamber Stone, and our 3rd and final Fairy Bottle. - 4:37 to 6:55
3. Sheathed Sword - This Challenge starts us off with a handful of rooms, including one with 4 Locked Doors. Additionally, we are not allowed to use our Sword at all during any part of the Dungeon. As usual, you may copy me, or find your own way to solve this. Our reward is a Dampe Chamber Stone and a +Hearts Effect Chamber Stone. - 7:08 to 15:19
4. Ticking Clock - This is the final Challenge of Tier 3. This Challenge has the dungeon split in half by Grey Blocks, meaning Staircases are required. We also have 6 rooms to start with. Lastly, we have a time limit and must complete the Dungeon within 5 Minutes (you can just copy me). Our reward is a Dampe Chamber Stone, a full Heart Container, and a +Wallmasters Effect Chamber Stone. - 15:32 to 20:30
Collectibles: 2
1. Fairy Bottle #3 of 3 - 4:37 to 6:55
2. Heart Container - 15:32 to 20:20
- Notes -
- To build a Dungeon, you MUST have an Entrance, and a Nightmare (Boss) Room.
- You must also have at least one Chest to give the Nightmare Key a location to spawn in.
- If you have multiple chests, they will contain Small Keys if you have Locked Doors in your dungeon, or Rupees if you don't. The final chest opened will always contain the Nightmare Key.
- You can ruin your dungeon if you do not have a way to access your keys before reaching a Locked Door. This can be averted by placing chests in rooms before rooms with locked doors.
- Staircases will lead to pointless dead ends if you do not add a 2nd room with a staircase to connect them. You can see which staircase is connected to which by pressing the Y button while building your dungeon.
- Certain Challenges require all open (black) tiles to be filled with rooms before you can begin adventuring through a challenge dungeon. Grey tiles cannot be touched. See the "Fill Up Your Hearts" Challenge for an example of this.
- There are a total of 14 Chamber Stones unrelated to Dampe or the 8 regular Dungeons. These are acquired by completing various tasks or buying them from the Item Shop. The ones I am aware of are: Buy from the Item Shop for 1,280 Rupees, Reward for 30 Seashells in the Mansion, Reward for all 50 Seashells in the Mansion, obtainable in the Trendy Game, Reward for less than 30 Seconds in the Rafting Race mini-game.